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TCW 141: The Console Market of the 70's and 80's Part 2

In our second part we look at the emergence of the programable consoles. We see how many companies kept falling into the same trap of FCC regulations, heat issues, and chip shortages. By the time most of these issues were sorted out, with the notable exception of the Apple II being classified as an "industrial computer", the industry was in the midst of a console transition led by the ColecoVision. However the video game crash caused it all to be reset, and many promising paths of development were never really explored. Stay tuned to the end for info on Alex's guest appearances, the topic of our live stream recording this year, and getting stickers!